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{{fr: | {{fr: | ||
- | Professor, | + | Professor, |
- | Joint Research Laboratory Heudiasyc CNRS-UTC 7253 | + | Joint Research Laboratory Heudiasyc CNRS-UTC 7253\\ |
- | Université de Technologie de Compiègne | + | Université de Technologie de Compiègne\\ |
- | Rue Roger Couttolenc | + | 57 Avenue de Landshut,CS 60319, 60203 COMPIEGNE CEDEX\\ |
- | CS 60319 | + | Tel : 03 44 23 45 47\\ |
- | 60203 COMPIEGNE CEDEX | + | Office GI 141\\ |
- | France | + | |
- | Address: | + | |
- | 57 Avenue de Landshut, | + | |
- | CS 60319 | + | |
- | 60203 COMPIEGNE CEDEX | + | |
- | Tel : 03 44 23 45 47 | + | |
- | Office GI 141 | + | |
first_name.name@hds.utc.fr (and use indira.thouvenin)\\ | first_name.name@hds.utc.fr (and use indira.thouvenin)\\ | ||
French nationality, | French nationality, | ||
- | == Inscription sur la liste de qualification des Professeurs d' | ||
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- | == Informed Interaction== | ||
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- | Informed interaction is a concept connecting 3D interaction in virtual environment and knowledge representation. An ‘enactive’ approach to cognition or ‘enaction’ inspires our work with the concept of ‘action guided by perception’. This notion originates from the reflections of Francisco Varela, a neurobiologist who, following his work with Maturana in Chile, sought an alternative to computationalism and connectionism as approaches to understanding cognition. Varela’s attempts to introduce concepts from the biological cognitive sciences and his research in neuroscience lead to the concept of ‘embodied cognition’. | ||
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- | Our objective is to understand how human experience can be at once reinforced, | ||
- | |||
- | - on one hand, how can knowledge representation be constructed from a user’s interaction with objects in a virtual environment, | ||
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- | - on the other hand, how interaction can be supported by knowledge representation within the environment to guide the user in the virtual environment? | ||
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- | Our approach mixes technology and theory, and thereby promotes the emergence of new concepts, models and methods. We have developed numerous models and informed environments for application in design, training and communication. | ||
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- | == Co founder of REVIATECH company (2008)== | ||
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- | == Chairwoman of the French Association of Virtual Reality (AFRV, " | ||
- | [[https:// | ||
+ | ==Interests== | ||
+ | * Informed virtual environments | ||
+ | * Gestural interaction | ||
+ | * Adaptive feedback for VR/AR environments | ||
+ | * Driving assistance with AR |